A short note on culturematics, social objects and communities…

Look, Palmer, Alaska, 2006
Look | Palmer, Alaska | 2006

Grant McCrackern, in his post Culturematic: a device for making culture in two easy steps, discusses how people use culturematics to create culture by 1) creating pretexts and 2) carrying them out. Grant follows up with six points about culturematics; point #5 interested me in particular:

These culturematics produce a small, likable episode in the life for the writer and the reader. … And we get to go with them. … The episode is an arbitrary event with an arbitrary interval. It’s continuity without cost.

My comment:

And that continuity can also create resonance, value and meaning; the beauty of a culturematic is that they are meaningful on their own small scale, but if they resonate they can be copied, amended, adopted, spread. They organically scale into their own “addressable market” by simply being great, relevant, meaningful to more people.

An experience turned into a “social object”

Perhaps the best culturematics are the ones we create organically, simply by following our passions, refusing to stop scratching that itch and eventually finding and joining forces with people that share the same itch?

Even though I’m an introvert, I still like people, and I love communities. I’ll explain why soon.

Plans, interrupted, my original photo selection already used on a previous post

Hello, I'm Taylor Davidson.
I'm an early-stage VC and a photographer. If you liked this post, please subscribe to this blog. For more like this, check out the archives, and follow me on Twitter @tdavidson.
  • http://www.hellodelight.com matthewbward

    This seems to be confusing culture with spectacle. I'd suggest culture requires a conforming belief on basic values or something of the like.

    Grant's tactics seem to be interesting events conducive to creating an audience But, creating an audience isn't the same as creating a community. While there certainly are events with enough scale to be considered culture (Phish, 9/11, University), maybe these are better called subcultures. The difference is the level of participation and transaction costs. I understand that your point is that just reading it is participation enough; I just don't think it is if you're going to call it culture. People need a common experience they can share and not something one-sided.

    Now, having said that, and with no way of knowing if this is going to be your reveal, I am a fan of using social engineering to create community. That's one of the tenets of urban revitalization. But again, not culture in my opinion.

  • http://www.hellodelight.com matthewbward

    This seems to be confusing culture with spectacle. I'd suggest culture requires a conforming belief on basic values or something of the like.

    Grant's tactics seem to be interesting events conducive to creating an audience But, creating an audience isn't the same as creating a community. While there certainly are events with enough scale to be considered culture (Phish, 9/11, University), maybe these are better called subcultures. The difference is the level of participation and transaction costs. I understand that your point is that just reading it is participation enough; I just don't think it is if you're going to call it culture. People need a common experience they can share and not something one-sided.

    Now, having said that, and with no way of knowing if this is going to be your reveal, I am a fan of using social engineering to create community. That's one of the tenets of urban revitalization. But again, not culture in my opinion.

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    Please clarify your first “this”. I don't see why spectacle can't be a part of culture, but open to hearing thoughts.

    I'll agree there is a difference between an audience and a community (the difference being an audience merely listens, but in a community at least some % creates and interacts).

    At the same time, why can't culture merely be something that resonates, that is meaningful, that we value with our attention?

    Not all culturematics need to result in creating a community (and that's not Grant's point, but my extension); but perhaps the best ones can, as a way of self-organization, similar to open space technology.

    No, that's not my reveal :)

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    Please clarify your first “this”. I don't see why spectacle can't be a part of culture, but open to hearing thoughts.

    I'll agree there is a difference between an audience and a community (the difference being an audience merely listens, but in a community at least some % creates and interacts).

    At the same time, why can't culture merely be something that resonates, that is meaningful, that we value with our attention?

    Not all culturematics need to result in creating a community (and that's not Grant's point, but my extension); but perhaps the best ones can, as a way of self-organization, similar to open space technology.

    No, that's not my reveal :)

  • http://www.hellodelight.com matthewbward

    Spectacle is certainly a part of culture, but not culture itself. The spectacle is engineered to attract and retain attention for a finite period of time. The audience that spectates may be bound by enjoyment or other attraction, but they don't have to share a common belief other than “this is worth spectating”. With culture, it's different. Culture isn't designed to be temporary. It's very fixed and hard to change. Even in business, culture is fairly static. The graveyard of failed M&A has a lot of “culture fit” tombstones.

    Your second question is really a great one: Why can't this be culture? That's got serious ramifications and I'm not sure where I fall on this one. On one hand, culture is used to create a we/them environment and therefore tends to trend towards exclusion. On the other, culture motivates and motivated people get things done. Clearly there is good culture and bad culture but what we can't predict about culture is its longevity. I think that's what scares me about engineering it.

    I'm afraid the 5GW stuff is a bit lost on me. I consider myself a fairly open-minded and progressive thinker, but that stuff just escapes me. Maybe it's all the years of engineering outcomes.

  • http://www.hellodelight.com matthewbward

    Spectacle is certainly a part of culture, but not culture itself. The spectacle is engineered to attract and retain attention for a finite period of time. The audience that spectates may be bound by enjoyment or other attraction, but they don't have to share a common belief other than “this is worth spectating”. With culture, it's different. Culture isn't designed to be temporary. It's very fixed and hard to change. Even in business, culture is fairly static. The graveyard of failed M&A has a lot of “culture fit” tombstones.

    Your second question is really a great one: Why can't this be culture? That's got serious ramifications and I'm not sure where I fall on this one. On one hand, culture is used to create a we/them environment and therefore tends to trend towards exclusion. On the other, culture motivates and motivated people get things done. Clearly there is good culture and bad culture but what we can't predict about culture is its longevity. I think that's what scares me about engineering it.

    I'm afraid the 5GW stuff is a bit lost on me. I consider myself a fairly open-minded and progressive thinker, but that stuff just escapes me. Maybe it's all the years of engineering outcomes.

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    If I took out the line “culturematics to create culture”, how would your thoughts on the rest of the post change?

    Part of me doesn't care about the definition of culture, but only about the mechanics of creating a culturematic and what we can learn about how the resonance they create can scale to form communities. If it resonates, and a community forms around it, and it impacts people, then does it matter whether it's truly “culture”?.

    Apologies on introducing 5GW, only meant to reference the OST thoughts contained in that post; that post I linked to just happened to be the quickest point of reference to OST.

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    If I took out the line “culturematics to create culture”, how would your thoughts on the rest of the post change?

    Part of me doesn't care about the definition of culture, but only about the mechanics of creating a culturematic and what we can learn about how the resonance they create can scale to form communities. If it resonates, and a community forms around it, and it impacts people, does it matter whether it's truly “culture”?

    Apologies on introducing 5GW, only meant to reference the OST thoughts contained in that post; that post I linked to just happened to be the quickest point of reference to OST.

  • http://www.hellodelight.com matthewbward

    How we define culture isn't necessarily what's important, but expecting the same benefit from what we normally call culture from something that isn't culture is a problem. (Gawd that was confusing, sorry).

    To start, what is the benefit of creating something culture-like? I'd say that the benefit is an associative state of mind which inspires movement an individual wouldn't normally do over a long period of time.

    It's a long-term unifier. A license to struggle. And I think that's fundamentally different than a community and why we can't expect communities to form around these quasi-cultures.

    Consider 2008's culturematic de l'annee: Obama. There was definitely an Obama community. There were grassroots efforts to form physical groups united around a common interest. There was struggle. By my definition, that should be a culture. But it's not because it was temporal. It was spectacle. Now, granted, I'm sure lots of Obama folk met each other and are still pals but the culture doesn't exist like it used to – at least if you measure peak to trough.

    I think the problem is that it was definition culturematic culture. Engineering these sorts of things doesn't seem to produce the benefits we want because what we often want is long-term change. Now, if you want short-term movement, the culturematic probably works. Million man march? South Beach diet? Freedom fries?

    So then the question becomes, outside of cataclysmic events, what does inspire long-term change?

  • http://www.hellodelight.com matthewbward

    How we define culture isn't necessarily what's important, but expecting the same benefit from what we normally call culture from something that isn't culture is a problem. (Gawd that was confusing, sorry).

    To start, what is the benefit of creating something culture-like? I'd say that the benefit is an associative state of mind which inspires movement an individual wouldn't normally do over a long period of time.

    It's a long-term unifier. A license to struggle. And I think that's fundamentally different than a community and why we can't expect communities to form around these quasi-cultures.

    Consider 2008's culturematic de l'annee: Obama. There was definitely an Obama community. There were grassroots efforts to form physical groups united around a common interest. There was struggle. By my definition, that should be a culture. But it's not because it was temporal. It was spectacle. Now, granted, I'm sure lots of Obama folk met each other and are still pals but the culture doesn't exist like it used to – at least if you measure peak to trough.

    I think the problem is that it was definition culturematic culture. Engineering these sorts of things doesn't seem to produce the benefits we want because what we often want is long-term change. Now, if you want short-term movement, the culturematic probably works. Million man march? South Beach diet? Freedom fries?

    So then the question becomes, outside of cataclysmic events, what does inspire long-term change?

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    “So then the question becomes, outside of cataclysmic events, what does inspire long-term change?”

    That's a question I'll leave you to answer yourself.

    Communities can have an impact, can resonate, can bring people together in the short-run for short-term impact. We don't always want or need long-term change. The most powerful long-term changes can come from short-term changes, smaller scopes, more discrete intents that snowballed into something larger and more profound along the way.

  • http://www.taylordavidson.com/writing/ Taylor Davidson

    “So then the question becomes, outside of cataclysmic events, what does inspire long-term change?”

    That's a question I'll leave you to answer yourself.

    Communities can have an impact, can resonate, can bring people together in the short-run for short-term impact. We don't always want or need long-term change. Powerful long-term changes can come from short-term changes, smaller scopes, more discrete intents that snowballed into something larger and more profound along the way.

  • http://www.hellodelight.com matthewbward

    Agreed. Thanks for raising this topic. It's not anything I've seriously thought about before. I think it's interesting though to look at community as a part of the spectrum of culture. Many times, we think of the opposite.

  • http://www.hellodelight.com matthewbward

    Agreed. Thanks for raising this topic. It's not anything I've seriously thought about before. I think it's interesting though to look at community as a part of the spectrum of culture. Many times, we think of the opposite.

  • matthewbward

    Agreed. Thanks for raising this topic. It’s not anything I’ve seriously thought about before. I think it’s interesting though to look at community as a part of the spectrum of culture. Many times, we think of the opposite.

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    [...] up the idea of culturematics from Grant McCracken, a concept I’ve applied in thinking about communities, the power of “doing cool (meaningful) stuff”", and creating relevant, shareable events [...]

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